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Tales of Vesperia Signature Series Guide (Bradygames Signature) | 
enlarge | Author: Bradygames Publisher: BRADY GAMES Category: Book
List Price: $19.99 Buy New: $12.98 You Save: $7.01 (35%)
New (16) Used (5) from $11.57
Rating: 7 reviews Sales Rank: 14395
Media: Paperback Number Of Items: 1 Pages: 256 Shipping Weight (lbs): 1.6 Dimensions (in): 10.8 x 8.4 x 0.5
ISBN: 0744010098 Dewey Decimal Number: 794 EAN: 9780744010091 ASIN: 0744010098
Publication Date: August 18, 2008 Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available Shipping: International shipping available Condition: INTERNATIONL SHIPPING!!! SHIPS from 5 locations based on your Zip Code and availability! (PA TN IN OR SC) *-* Gift Quality *-* Orders Processed Immediately! - We get your book to you Very Quickly!
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Product Description
Seven Brave Friends. One Grand Adventure. Full Walkthrough Guide Brave Vesperia through every step of their journey, from Deidon Hold to the Enduring Shrine of Zaude! Artes and Skills In-depth coverage of every character's artes and skills! Complete Monster Book Full bestiary data including stats, habitat, weaknesses, resistances, and items dropped or stolen Items and Equipment Everything you need to know about your party's gear, from Synthesis ingredients to Attributes, and Skills! In addition, you'll get: -
Cooking All recipes and Wonder Chef locations -
Characters Titles, bonus costumes, and stat growth - Extras Achievements, Giganto Monsters and MORE!
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| Customer Reviews: Read 2 more reviews...
You're better off not buying this guide for serious gameplay November 8, 2008 1 out of 1 found this review helpful
When I bought this guide, I was really disappointed. It advertised all sorts of features, but half of them were not elaborated or not helpful at all. Here are the top 5 things that I though were problems with this guide (they're not in any particular order):
1. Doesn't explain how to aquire all Titles The guide lists them, but it doesn't explain how to get them.
2. Doesn't list all of the Artes There are more Artes than the guides says there is, oh and it didn't even give the Mystic Artes. They're like the most damage dealing moves in the entire game. Kinda stupid to leave those out.
3. Items and Equiptment Again, it lists them, but doesn't tell you where to get them.
4. Skills There is no section for the skills. There are dozens of skills but this guide doesn't explain what each one does. It doesn't even list them. You have to look at them on each equiptment to see them...in tiny print.
5. Side Quests I can't even begin to explain the number of side quests that this guide didn't include. The ones it did explain were ones that you encounter just by following the walkthrough. The ones that arn't included are the ones that you have to go waaaaay out of your way to complete.
So I found more helpful tips on the internet. This guide was a waste of money in a lot of ways.
What a mess of a RPG Guide.... November 3, 2008 I really don't know where to start with this guide.
There is some really nice information about the game mechanics and the items in the game. However most of the items, weapons, and armors do not have information about how to obtain them. You pretty much have to scour each page for shop data or the enemy log.
I typically buy a guide to RPGs for a few reasons, one being MAPS, two being side quests, and 3rd being information about gear. This "guide" lacks the MAPS and side quests information (for the most part) there is a small section about side quests but the guide misses a few quests and does not give much information about when they should be attempted.
This guide is also a pain for people who want to be surprised by the story elements of the game. Flipping through the pages you see huge pictures of each boss on the page that discusses the fights with those characters. You become almost afraid to even look on the next page. Furthermore, the text in the guide is horrible giving. Telling you exactly what you're going to see from scene to scene.
I would honestly suggest just following a guide online. It will probably make for a better less spoiling experience of Tales of Vesperia.
I like it October 20, 2008 I qualify this the way I do when people see me buy a game with the strat guide from the get go. I love the stories and not necessarily the super hard puzzles or missing key items. The guide is good, you will play through the game and get explanations along the way with a fair amount of head up notifications of things to take into consideration. There are a few typos in the book but nothing that can not be cleared up with a 15s google search of other people running into them. Let it be known that this does NOT have -everything- to consider in the game, but it does have more than enough to let you enjoy it worry free :)
Missing a wealth of information October 14, 2008 3 out of 3 found this review helpful
I usually like using the Bradygames guides for the Tales series games because they are usually very specific about side quests and sub-events that occur throughout the game. The frustrating thing about these sub-events are that many of them seem to appear in random locations with no clues from the main story as to how they are triggered. The Tales of Vesperia guide from Bradygames does include a lot of useful information from the game, but it also leaves out a great deal of side quests and contains some erroneous information.
First, the positives. It does an excellent job covering the main storyline. Granted, I never got stuck for too long at any particular point in the game, but if one were to find himself in a rut, the walkthrough can direct him in the right path. The boss guides are also useful in completing the game's Secret Missions. It has a comprehensive listing of most all of the items and enemies in the game, which is handy for completing the Collector's and Monster Books. However, it does not include any of the Valuable Items, which is required for completing the former.
Also, I found the arte listing after the walkthrough especially useful, mainly with learning the altered artes for each character. Mystic artes were excluded from the list, although I can understand that since they all have the same requirements from each character to use. However, some artes become more effective with increased usage, and it would have been nice to see a section on the evolution of these artes. Also, a couple of unlisted artes have very specific conditions from certain characters.
That about covers what Brady did right with this guide. One exclusion that would have been very useful in the guide is a complete skill listing for each of the characters. Yes, the skills are listed for each weapon in the item list, but none of that tells the effect of each skill. Also, there are some skills--not many of them, but they are important--that are not obtained through weapons but through sub-events.
Which leads to the next flaw in the guide: lack of sub-event coverage. Aside from the side quests covered in the last section of the guide, many of the game's important ones were omitted for whatever reason. The Tales of the Abyss guide did an excellent job of noting sub-events in the walkthrough as they became available. None of that carried over to this guide. Many of the game's titles, weapons, skills, and other rare items are obtained through the triggering of these events, but from just using the guide one would never know they existed.
For the content that is included, the guide mostly does well in explaining the specifics. Still, some essential information is either missing or incorrect, which can make for some time-consuming, fruitless exploration. For example, the titles section near the beginning would be more helpful if it actually told us how to get some of them. The coliseum battles section gives specific information on what you can win in the 100- and 200-man melee fights, but it doesn't give any clue about how to unlock them. The "Sea Maiden's Challenge" and "Strongman Challenge" items do not actually exist in the North American version of the game; the equivalent items are obtained through series of sub-events, which, again, are not included in the walkthrough.
In conclusion, the Bradygames Tales of Vesperia guide is good if you're just wanting to casually run through the game once, though you can do just as well without it. If you desire a deeper experience from the game and wish to discover all that exists in Terca Lumireis, do not spend your money on this guide. There are other free internet sources that do a better job of eliciting the game's ins and outs.
lacking content October 1, 2008 1 out of 1 found this review helpful
This guide is an enormous disappointment. It offers a good linear walkthrough, but you don't need a guide for that. Some of the boss strategies are useful, there is help for getting some of the Acheivements, and a few of the side missions are covered; but an enormous amount of optional material is mentioned in passing or not covered at all. It's that "optional" material that most people look for in guides, not pages and pages of weapon stats that are readily available when the weapons are.
The physical (paper and cover) quality is good, and everything seems accurate if it is included; perhaps I have high expectations, but simply "not being crappy" only merits two stars to me. The obvious work that went into it makes me feel like it was rushed, more than being a failing of the author. Good intentions don't make up for a product that isn't providing any value, though.
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